![]() ![]() Deals 25% more damage to Dwemer Constructs and Falmer.ĭeals 35 points of sun damage to the undead. Deals 30% more damage to Imperial Legion members and Elves.Ībsorb 25 Stamina. Deals 25 frost damage to Health and Stamina.ĭeals 30 forst damage to Health and Stamina. Wielding it with Snærving weaken target Shock Resistance by 15% for 15 seconds. Deals 10 extra damage to Daedra, Hagravens and Werebeasts. Deals 20% more damage to Stormcloak members.ĭeals 20 points of sun damage to the undead. Nearby allies receive 25 extra Health and Stamina, as well as increased combat skills by 10 points. Increases Fire, Frost, Shock and Poison Resistance by 25%.Ī lightning bolt that deals 50 shock damage to Health and half as much to Magicka, then leaps to a new target.ĭeals 15 fire damage to Health. Chance to paralyze the target for 5 seconds.ĭeals 30 shock damage to Health and half as much to Magicka. Sneak attacks of this weapon are twice as stronger. Deals 30% more damage to Stormcloak members. Nearby allies receive 50 extra Health and Stamina, as well as increased combat skills by 20 points. Shout cooldown is reduced by 15%.ĭeals 30 fire damage to Health. If the wielder is a Werebeast, the Harbinger's Axe deals 20% more damage.ĭeals 35 frost damage to Health and Stamina. Deals 30 extra damage to Daedra, Hagravens and Werebeasts.ĥ0% chance for each element of fire, frost and shock to do 30 points of damage. Deals 25% more damage to Elves.ĭeals 50 points of sun damage to the undead. Deals 20% more damage to Imperial Legion members and Elves.ĭeals 30 fire damage to Health. Absorb 30 Magicka.ĭeals 15 forst damage to Health and Stamina. Absorb 30 Magicka.ĭeals 25 shock damage to Health and half as much to Magicka. Absorb 30 Magicka.ĭeals 25 frost damage to Health and Stamina. Deals 30% more damage to Dark Brotherhood members.ĭeals 25 fire damage to Health. Increases Magicka by 70.ĭeals 30 damage to Stamina. 10% chance to double the effect.Ībsorb 30 Magicka. ![]() Chance to paralyze the target for 5 seconds.ĭeals 30 frost damage to Health and Stamina. Removed debug cell, lore book and unenchanted version of weapons.Changed and rebalanced weapon's enchantments to make them useful for non-enchanter characters, except Dagger of Shalidor (It's already powerful).About Pendulum and Smile, you will find them respectively in the destroyed Hall of Vigilants and on Cicero's corpse (or in his inventory if you spare him). Respectively, you need Kodlak's Display Key (you will find it in the Kodlak's room, after his funeral), Arch-Mage's Quarters Key (you need to finish College's Questline) and Winter's Heart Display Key (you will find the key in the Elisif's room, in the wardrobe where is a Stone of Barenziah, when you become Thane of Haafingar), otherwise you can't pickup those weapons. Harbinger's Axe, Dagger of Shalidor and Jolhert are locked behind a display case.Quest redone from scratch, to assign weapons without script.Loading screen position changes from " Royal Armory Loading Screen Fixes and Addons" are integrated into the plugin and rewrited the lore for better wording. ![]() A simple plugin replacer for Royal Armory - New Artifacts, to smash typos and other issues, plus balancing the weapons, to make them worth stealing. ![]()
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